Godot Ball
Silly little game made for #stopwaitingforgodot game jam using the theme "Keep it Simple"!
CONTROLS & HOW TO PLAY:
Avoid the other player's balls for as long as you can! The player that outlasts their opponent wins!
Player 1:
A & D - Move left & right
W / F - Jump
Player 2:
Left Arrow & Right Arrow - Move Left & Right
Up Arrow & 0 (Numpad) - Jump
CREDITS:
Game developed by Brendan Hewson in Godot Engine
Sound design & Music by Laura Ryder (insta: @laurarydermusic, portfolio: https://hewsonb1.wixsite.com/lauraryderportfolio)
Enjoy!
Status | Released |
Platforms | HTML5 |
Release date | Sep 06, 2021 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Brendan |
Genre | Platformer |
Made with | Godot |
Tags | 2D, Multiplayer |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard |
Multiplayer | Local multiplayer |
Player count | 2 |
Comments
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Wow, very charming and fun! I can't believe you made this in such a short period of time. The sounds music and visual style all match very well and the gameplay is cool too!
I've noticed a neat glitch, if a player weighs a ball down by gravity and it reaches a high enough speed, it'll clip out of bounds. Same for going upwards.
there's also a fun bug where if you sandwhich a ball between two players who are pushing on it, they can both reach 0 points and have the win screen display "Player # wins" with the ball stuck infinitely flashing colors. it is not possible to use the 'back' button during this softlock.