Silly little game made for #stopwaitingforgodot game jam using the theme "Keep it Simple"!

CONTROLS & HOW TO PLAY:

Avoid the other player's balls for as long as you  can! The player that outlasts their opponent wins!

Player 1:

A & D - Move left & right

W / F - Jump

Player 2:

Left Arrow & Right Arrow - Move Left & Right

Up Arrow & 0 (Numpad) - Jump

CREDITS:

Game developed by Brendan Hewson in Godot Engine

Sound design & Music by Laura Ryder (insta: @laurarydermusic, portfolio: https://hewsonb1.wixsite.com/lauraryderportfolio)


Enjoy!

StatusReleased
PlatformsHTML5
Release date Sep 06, 2021
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorBrendan
GenrePlatformer
Made withGodot
Tags2D, Multiplayer
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard
MultiplayerLocal multiplayer
Player count2

Comments

Log in with itch.io to leave a comment.

Wow, very charming and fun! I can't believe you made this in such a short period of time. The sounds music and visual style all match very well and the gameplay is cool too!

I've noticed a neat glitch, if a player weighs a ball down by gravity and it reaches a high enough speed, it'll clip out of bounds. Same for going upwards.

there's also a fun bug where if you sandwhich a ball between two players who are pushing on it, they can both reach 0 points and have the win screen display "Player # wins" with the ball stuck infinitely flashing colors. it is not possible to use the 'back' button during this softlock.